Microsoft finalized its acquisition of Danger, Inc. on April 15, 2008. Now a part of Microsoft's new Premium Mobile Experiences (PMX) team, a group within the Mobile Communications Business (MCB) of the Entertainment and Devices Division at Microsoft, Danger will continue to build great, intuitive client software for mobile handsets connected to powerful hosted back-end services that fosters rich consumer experiences in communication, media sharing, entertainment and personalization. The combined force of Danger and Microsoft strengthens the company's ability to provide innovative mobile experiences to more consumers.
Attract passionate, loyal users. Drive value to a higher level by increasing ARPU and lowering costs.
Design devices that reinvent the meaning of mobile.
Work with us to deliver the ultimate mobile Internet experience.
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